Iskra – 1:48 scale kit parts division

Ten post dostępny jest także w języku: Polish

It was announced a few days ago, a model parts division would be revealed. As every modeler knows usual plastic kit fuselage is divided in halves. It is because of injection mould construction, but it usualy happens with resin kits too . Out TS-11 Iskra kit was designed different way. It is explained in current post.

rendering TS-11 Iskra 3D

Do modern resin kit have to be designed like plastic kit? We tested different approach. It was tested on our previous model kits 1:7scale: K-Max helicopter, F8F-1 Bearcat fighter from Attack Squadron and with 1:48 – PZL P.1 from Arma Hobby.

render Iskra 3D

Kit is divided in construction sections like real aircraft, eg. avionics or engine covers. First is fuselage nose, that has to be hollow to hold avionics that can be added to superdetailed kit. Second is engine cover that is remowed from fuselage belly. Main fuselage is divided according to resin casting technology limitation, with separate tail sections. Fuselage is divided to reduce parts number and surfaces that have to be glued or filled with putty as well as to help with further superdetailing. Division lines are as in original airframe.

podział częśći Iskra 1:48

Wings and engine air ducts are the most complicated parts of Iskra model. Wings are molded with all control surfaces and flaps mechanics. They are tight fitted to fuselage with correct dihedral. Area containing air intake and wheel bays are divided in horizontal section. Such part division is best for rendering all shapes and reducing number of parts.

wlot powietrza Iskra 1:48

Wnętrze kabiny także chcemy, chciałoby się powiedzieć „uprościć’, ale nie jeżeli chodzi o poziom detali, lecz o sprawę montażu. Konstrukcja ścianek kadłuba jest odlana razem z kadłubem. To bardzo pocienia optycznie model, dodaje realizmu bez konieczności szlifowania wklejek żywicznych i ich dopasowywania.

We keep cockpit simple, but not in detail but in assembly. Interior construction is molded with fuselage. It makes them close to scale thickness and there is no need to sand and fit cockpit sides.

render3

Author: Marcin Ciepierski

Marcin jest profesjonalnym projektantem 3D. Przygodę z modelami zaczął w klubie "Śmigiełko" jako nastolatek. Skleja modele samolotów US Navy w skali 1:72. W firmie Arma Hobby jest wspólnikiem odpowiedzialnym za projektowanie modeli.

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1 Comment

  1. Brilliant! You mention the avionics bay being hollow for super-detailing later on. Will you be providing these parts as a separate aftermarket kit?

    Thank you,
    Mark.

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